Overview[]
Clan power determines what Clan Bonuses you can have active that affects all clan members. Leaders, Quartermasters, and under certain conditions regular clan members are able to change the clan power, located at 2,2 in Royal University.
You can view your clan standing on the Leaderboards at any time through the Clan section.
Gaining Clan Power[]
To start out, you will generally have 0-1 power. As you grow stronger, you have a higher value to your clan to keep you around longer, accessing stronger clan bonuses along the way.
For Ironman accounts, clan power is multiplied by 5x.
Clan Power Table[]
This is the chart to determine how much clan power you provide. Your clan power automatically increases whenever a player passes each threshold.
Level Range | Power Added to Clan |
---|---|
1-149 | 0 |
150-299 | 1 |
300-999 | 2 |
1,000-1,999 | 3 |
2,000-3,999 | 5 |
4,000-5,999 | 7 |
6,000-9,999 | 9 |
10,000-29,999 | 12 |
30,000-99,999 | 15 |
100,000-249,999 | 18 |
250,000-499,999 | 21 |
500,000-749,999 | 24 |
750,000-1,999,999 | 28 |
2,000,000-4,999,999 | 34 |
5,000,000+ | 40 |
Clan Bonus Table[]
This is the chart to display how much clan power your clan needs to unlock each perk. You can only have one perk active at all times, except for the Quest Timer which is passive (and stacks with professions and Estate buffs.
The more members you have in your clan, the more power you need to access each bonus.
- Percentage Constant: 15%
- Member Factor Constant: 3
This means that for every 3 members in your clan, requirements increases by 15%, rounded down. These parameters are adjustment at the behest of the administrators, but usually does not change unless there is a clan monopoly or at the request of the playerbase.
The in-game command /clanpower will display all this data, as well as automatically calculate the power required. This chart however is unable to calculate immediately since it has no data from the game, so only the base power is displayed.
Note: Quest Timer passive does not scale at all.
Bonus | Power Required (Base) |
---|---|
+2 Armor Class | 3 |
+4 Armor Class | 15 |
+6 Armor Class | 30 |
+8 Armor Class | 50 |
+10 Armor Class | 80 |
+10% Experience | 4 |
+20% Experience | 14 |
+30% Experience | 35 |
+40% Experience | 60 |
+50% Experience | 95 |
+10% Gold | 4 |
+20% Gold | 14 |
+30% Gold | 35 |
+40% Gold | 60 |
+50% Gold | 95 |
+10% Gem Drop Chance | 5 |
+20% Gem Drop Chance | 30 |
+30% Gem Drop Chance | 40 |
+40% Gem Drop Chance | 65 |
+50% Gem Drop Chance | 100 |
+10% Shadow Drop Chance | 5 |
+20% Shadow Drop Chance | 20 |
+30% Shadow Drop Chance | 40 |
+40% Shadow Drop Chance | 65 |
+50% Shadow Drop Chance | 100 |
+2 Item Class | 3 |
+4 Item Class | 15 |
+6 Item Class | 30 |
+8 Item Class | 50 |
+10 Item Class | 80 |
-1h Quest Timer (Passive) | 50 |
-2h Quest Timer (Passive) | 100 |
-3h Quest Timer (Passive) | 200 |
+100% Double Hit Chance | 20 |
+125% Double Hit Chance | 45 |
+150% Double Hit Chance | 70 |
+200% Double Hit Chance | 120 |
+25% Mastery Chance | 20 |
+50% Mastery Chance | 40 |
+100% Mastery Chance | 80 |
+5% Resources | 25 |
+10% Resources | 50 |
+15% Resources | 75 |
+20% Resources | 100 |
+25% Resources | 125 |
Commands[]
To view the commands for all options in-game, you can use these:
- Clan Bonuses: /clanbonus or /cb
- Clan Power: /clanpower or /cp